by Guest

Bone Dust and Hollow Promises

Fantasy Dark Mystery Drama

About this universe

Within the labyrinthine bones of Ostracine, Dalia Rostami navigates shadowy contracts and forgotten cathedrals as a drifting mercenary. With no greater purpose than survival, she finds herself entangled in a trade where trust is as rare as sunlight and every client’s secret carries a deadly weight.

Tone

Bleak and atmospheric, with a constant sense of dread. Relentless tension broken only by brief, cynical humor.

Themes

decay and obsession, exile and belonging, power's corrupt bargains

Protagonist

Portrait of Dalia Rostami

Dalia Rostami

Humano,elfo,anão,Draco,demon, · Lâmina arcana(assassino e mago)

Dalia Rostami carries herself with a predator’s ease, her eyes sharp beneath a hood of weathered leather. Her lean, agile build and face marked by old battle scars hint at her elven ancestry. Wrapped in dark, rune-stitched garb, she radiates wary confidence and the cool detachment of one who has outlived both friends and ideals.

Goal: To complete her current contract with the bone trader.

How it begins

Dalia Rostami pressed her gloved hand against the damp, bone-latticed wall, feeling the city’s pulse throb through the fossil. Her boots scuffed through marrow dust as she ducked into the nave of the abandoned Scriptorium. The air shimmered with the tang of alchemical reagents and rot. Shadows flickered across her face as she moved, a silhouette against the ribbed vaults overhead. A Warforged Ossuary Servant, its brass jaw grinding softly, blocked her way, its enameled hand raised in silent challenge. Dalia’s other hand slid to the hilt of her blade, arcane runes pulsing beneath her sleeve. From the gloom behind a toppled lectern, a bone trader’s voice rasped,

"You’re early, mercenary. Do you have the marrow glass or not?"

About this world

Ostracine sprawls inside the ribcage of a petrified leviathan, where pale daylight seeps through ancient bone. Gothic cathedrals of fossilized calcium loom above a city run by Warforged Ossuary Servants, who grind sacred bone for alchemists' dark experiments. Immortality is the city's obsession, and bone dust its currency.

Ostracine is a city unlike any other: a metropolis encased within the titanic, fossilized remains of a sea leviathan, its arched ribcage forming a natural cathedral overhead. Daylight leaks through the porous, mineralized bone, creating a city of stark contrasts, shafts of ghostly illumination alternate with deep, shadow-haunted hollows. The architecture is a blend of gothic grandeur and organic oddity, with spires and cathedrals carved directly from calcified vertebrae and rib. The ground is always dusted in pale bone powder, and the air hums with a faint, metallic tang.

The ruling elite are the Court Alchemists, whose eternal pursuit is the distillation of immortality serums from ground ancestral bone. Their power is enforced by the Ossuary Servants: Warforged beings crafted from ivory, brass, and splinters of sentient bone, forever laboring to harvest and grind the remains of the city’s ancient foundations. Social hierarchy is rigid, alchemists and aristocrats revel in decadence, while the commoners toil, and outsiders are barely tolerated.

Factions jostle for influence: the Bonewrights (engineers of the Ossuary Servants), the Veinless (radicals who reject immortality at any cost), and the Night Congregation (a secret society trafficking in forbidden magics and fossil relics). The city's history is one of struggle, rebellions, betrayals, and silenced uprisings echo in every hollow arch. Magic is omnipresent but costly, drawn from bone and blood alike, and often exacts a toll on body or soul. In Ostracine, life and death intermingle, and the boundaries between them are thin as the bone dust on every surface.

Timelines 1